NMHFall * {
  pdStrengthPlayer                              1.0
  pdStrengthAI                                  0.2
  hfBodyStiffness                               12.0
  hfBodyDamping                                 1.0
  hfCutOffVelocity                              40.0
  hfCatchFallTime                               9.3
  hfArmsUp                                      0.5
  hfLegRadius                                   0.3
  hfLegAngularSpeed                        	3.5
  hfArmPeriod                                   1.75
  hfArmAmplitude                                0.5
  hfAimAngle                                    0.2
  hfLegSideDistance                        	0.25
  hfFowardIKOffset                              0.15
  hfFowardVelCompOnAngle                  	-0.02
  hfForwardRoll                            	false
  hfOrientateBodyToFallDirection  		true
  hfUseZeroPose